Console.WriteLine("📜 MultiAxis Motion: Point to Point");
MotionController controller = MotionController.Get();
try
{
var axisCount = controller.AxisCountGet();
controller.MotionCountSet(axisCount + 1);
MultiAxis multi = controller.MultiAxisGet(axisCount);
double[] positions1 = [ 5, 10 ];
double[] positions2 = [ 15, 15 ];
double[] velocities1 = [ 1000, 1000 ];
double[] velocities2 = [ 1000, 1000 ];
double[] accelerations = [ 500, 500 ];
double[] decelerations = [ 500, 500 ];
double[] jerkPercent = [ 50, 50 ];
Console.WriteLine($"\nMove 1 (S-Curve): Positions = [{positions1[0]}, {positions1[1]}]");
multi.
MoveSCurve(positions1, velocities1, accelerations, decelerations, jerkPercent);
Console.WriteLine($"Axis 0 CommandPosition: {axis0.CommandPositionGet()} (expected: {positions1[0]})");
Console.WriteLine($"Axis 1 CommandPosition: {axis1.CommandPositionGet()} (expected: {positions1[1]})");
Console.WriteLine($"\nMove 2 (Trapezoidal): Positions = [{positions2[0]}, {positions2[1]}]");
multi.
MoveTrapezoidal(positions2, velocities2, accelerations, decelerations);
Console.WriteLine($"Axis 0 CommandPosition: {axis0.CommandPositionGet()} (expected: {positions2[0]})");
Console.WriteLine($"Axis 1 CommandPosition: {axis1.CommandPositionGet()} (expected: {positions2[1]})");
controller.MotionCountSet(axisCount);
Console.WriteLine("\nMulti-axis point-to-point motion complete.");
}
finally
{
controller.Delete();
}
Constants used in the C# sample apps.
const int AXIS_0_INDEX
Default: 0.
const int AXIS_1_INDEX
Default: 1.
static void AbortMotionObject(RapidCodeMotion motionObject)
Aborts motion on the given RapidCodeMotion object (Axis or MultiAxis), waits for motion to stop,...
static void CheckErrors(RapidCodeObject rsiObject)
Checks for errors in the given RapidCodeObject and throws an exception if any non-warning errors are ...
Helpers class provides static methods for common tasks in RMP applications.
void ErrorLimitActionSet(RSIAction action)
Set the action that will occur when the Error Limit Event triggers.
Represents a single axis of motion control. This class provides an interface for commanding motion,...
void MoveTrapezoidal(const double *const position, const double *const vel, const double *const accel, const double *const decel)
Point-to-point trapezoidal move.
void AxisRemoveAll()
Remove all axes from a MultiAxis group.s.
void MoveSCurve(const double *const position, const double *const vel, const double *const accel, const double *const decel, const double *const jerkPct)
Point-to-point S-Curve Move.
void AxisAdd(Axis *axis)
Add an Axis to a MultiAxis group.
Represents multiple axes of motion control, allows you to map two or more Axis objects together for e...
void ClearFaults()
Clear all faults for an Axis or MultiAxis.
void Abort()
Abort an axis.
int32_t MotionDoneWait()
Waits for a move to complete.
int32_t AmpEnableSet(bool enable, int32_t ampActiveTimeoutMilliseconds=AmpEnableTimeoutMillisecondsDefault, bool overrideRestrictedState=false)
Enable all amplifiers.
RSIAction
Action to perform on an Axis.