Learn how to use multi-axis motion in C#.
- Warning
- This is a sample program to assist in the integration of the RMP motion controller with your application. It may not contain all of the logic and safety features that your application requires. We recommend that you wire an external hardware emergency stop (e-stop) button for safety when using our code sample apps. Doing so will help ensure the safety of you and those around you and will prevent potential injury or damage.
The sample apps assume that the system (network, axes, I/O) are configured prior to running the code featured in the sample app. See the Configuration page for more information.
In this page:
📜 Multi-Axis Velocity Motion
Learn how to update Multi-Axis Velocity 📖 synchronously and on the fly. This sample demonstrates updating multi-axis velocities at a rate of ~2ms. Before running this sample app: 1) Configure your Multi-Axis on RapidSetup, 2) Adjust your Limits and Action for all axes.
using System.Threading;
Console.WriteLine("📜 MultiAxis Motion: Velocity");
const int CYCLES = 3;
try
{
var axisCount = controller.AxisCountGet();
controller.MotionCountSet(axisCount + 1);
MultiAxis multi = controller.MultiAxisGet(axisCount);
double[] accelerations = [1000, 1000, 1000];
double[] velocities = [0, 0, 0];
Random rnd = new Random();
for (int i = 0; i < CYCLES; i++)
{
velocities[0] = rnd.Next(1, 100);
velocities[1] = rnd.Next(1, 100);
velocities[2] = rnd.Next(1, 100);
Console.WriteLine($"Cycle {i + 1}: Velocities = [{velocities[0]}, {velocities[1]}, {velocities[2]}]");
Thread.Sleep(100);
}
controller.MotionCountSet(axisCount);
}
finally
{
controller.Delete();
}
Constants used in the C# sample apps.
const int AXIS_0_INDEX
Default: 0.
const int AXIS_1_INDEX
Default: 1.
const int AXIS_2_INDEX
Default: 2.
Represents a single axis of motion control. This class provides an interface for commanding motion,...
static MotionController * Get()
Get an already running RMP EtherCAT controller.
Represents the RMP soft motion controller. This class provides an interface to general controller con...
void AxisRemoveAll()
Remove all axes from a MultiAxis group.s.
void MoveVelocity(const double *const velocity, const double *const accel)
Velocity move.
void AxisAdd(Axis *axis)
Add an Axis to a MultiAxis group.
Represents multiple axes of motion control, allows you to map two or more Axis objects together for e...
void ClearFaults()
Clear all faults for an Axis or MultiAxis.
void Abort()
Abort an axis.
int32_t AmpEnableSet(bool enable, int32_t ampActiveTimeoutMilliseconds=AmpEnableTimeoutMillisecondsDefault, bool overrideRestrictedState=false)
Enable all amplifiers.
Helpers namespace provides utility functions for common tasks in RMP applications.
📜 Multi-Axis Point-to-Point Motion
Learn how to perform S-Curve Motion 📖 for multiple axes simultaneously. Demonstrates both trapezoidal and S-curve motion profiles using the MultiAxis object.
Console.WriteLine("📜 MultiAxis Motion: Point to Point");
try
{
var axisCount = controller.AxisCountGet();
controller.MotionCountSet(axisCount + 1);
MultiAxis multi = controller.MultiAxisGet(axisCount);
double[] positions1 = [ 5, 10 ];
double[] positions2 = [ 15, 15 ];
double[] velocities1 = [ 1000, 1000 ];
double[] velocities2 = [ 1000, 1000 ];
double[] accelerations = [ 500, 500 ];
double[] decelerations = [ 500, 500 ];
double[] jerkPercent = [ 50, 50 ];
Console.WriteLine($"\nMove 1 (S-Curve): Positions = [{positions1[0]}, {positions1[1]}]");
multi.
MoveSCurve(positions1, velocities1, accelerations, decelerations, jerkPercent);
Console.WriteLine($"Axis 0 CommandPosition: {axis0.CommandPositionGet()} (expected: {positions1[0]})");
Console.WriteLine($"Axis 1 CommandPosition: {axis1.CommandPositionGet()} (expected: {positions1[1]})");
Console.WriteLine($"\nMove 2 (Trapezoidal): Positions = [{positions2[0]}, {positions2[1]}]");
multi.
MoveTrapezoidal(positions2, velocities2, accelerations, decelerations);
Console.WriteLine($"Axis 0 CommandPosition: {axis0.CommandPositionGet()} (expected: {positions2[0]})");
Console.WriteLine($"Axis 1 CommandPosition: {axis1.CommandPositionGet()} (expected: {positions2[1]})");
controller.MotionCountSet(axisCount);
Console.WriteLine("\nMulti-axis point-to-point motion complete.");
}
finally
{
controller.Delete();
}
void ErrorLimitActionSet(RSIAction action)
Set the action that will occur when the Error Limit Event triggers.
void MoveTrapezoidal(const double *const position, const double *const vel, const double *const accel, const double *const decel)
Point-to-point trapezoidal move.
void MoveSCurve(const double *const position, const double *const vel, const double *const accel, const double *const decel, const double *const jerkPct)
Point-to-point S-Curve Move.
int32_t MotionDoneWait()
Waits for a move to complete.
RSIAction
Action to perform on an Axis.