const int AXIS_INDEX = 0;
const int INPUT_INDEX = 0;
const int AXIS_COUNT = 1;
const int USER_LIMIT = 0;
const int CONDITION = 0;
const int LIMIT_VALUE = 1;
const double DURATION = 0.125;
const int USER_DATA_INDEX = 0;
axis = CreateAndReadyAxis(Constants.AXIS_NUMBER);
axis.MoveVelocity(10.0, 20.0);
USER_DATA_INDEX,
{
}
Console.WriteLine("TRIGGERED - User Limit Interrupt Position = " + interruptPosition / axis.UserUnitsGet());