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axis-motion-hold-via-address.cs
Note
See Motion: Hold 📜 for a detailed explanation of this sample code.
Warning
This is a sample program to assist in the integration of the RMP motion controller with your application. It may not contain all of the logic and safety features that your application requires. We recommend that you wire an external hardware emergency stop (e-stop) button for safety when using our code sample apps. Doing so will help ensure the safety of you and those around you and will prevent potential injury or damage.

The sample apps assume that the system (network, axes, I/O) are configured prior to running the code featured in the sample app. See the Configuration page for more information.
/* This sample demonstrates how to hold motion using a software address (memory location).
Motion is held until a specific bit pattern is written to the address, useful for custom logic.
*/
using RSI.RapidCode; // RSI.RapidCode.dotNET;
using System.Threading;
Console.WriteLine("📜 Motion Hold: via Address");
int exitCode = 0;
// set sample config params
const int MOVE_DISTANCE = 2;
// get rmp objects
try
{
Helpers.CheckErrors(controller);
Helpers.VerifyHardwareUsage(controller);
Helpers.VerifyAxisCount(controller);
// get axis
Axis axis = controller.AxisGet(Constants.AXIS_0_INDEX);
Helpers.CheckErrors(axis);
// configure phantom axis
if (!Constants.USE_HARDWARE) Helpers.PhantomAxisReset(axis);
axis.PositionSet(0);
// get available software address from user buffer
ulong softwareAddress = controller.AddressGet(RSIControllerAddressType.RSIControllerAddressTypeUSER_BUFFER, 1);
// configure motion hold on software address
axis.MotionHoldTypeSet(RSIMotionHoldType.RSIMotionHoldTypeCUSTOM); // use custom type to hold based on bit pattern
axis.MotionHoldUserAddressSet(softwareAddress); // specify the host address
axis.MotionHoldUserMaskSet(0x1); // specify the bit to watch (logic AND)
axis.MotionHoldUserPatternSet(0x1); // bit value that will release the motion hold
// ensure condition is false initially
if (controller.MemoryGet(softwareAddress) != 0x0)
controller.MemorySet(softwareAddress, 0x0);
// enable motion hold
axis.MotionAttributeMaskOnSet(RSIMotionAttrMask.RSIMotionAttrMaskHOLD);
// command motion - will be held
axis.MoveRelative(MOVE_DISTANCE);
Console.WriteLine($"\tFirst motion commanded to move {MOVE_DISTANCE} (held)");
Thread.Sleep(100);
double positionWhileHeld = axis.CommandPositionGet();
Console.WriteLine($"\tPosition while held: {positionWhileHeld} (should be 0)");
// release motion hold by setting the address
controller.MemorySet(softwareAddress, 0x1);
Console.WriteLine("\tReleasing hold via address...");
controller.MemorySet(softwareAddress, 0x0); // reset to false
Console.WriteLine($"\tPosition after release: {axis.CommandPositionGet()} (expected: {MOVE_DISTANCE})");
// command motion again - will be held again
axis.MoveRelative(MOVE_DISTANCE);
Console.WriteLine($"\tSecond motion commanded to move {MOVE_DISTANCE} (held)");
Thread.Sleep(100);
// release motion hold again
controller.MemorySet(softwareAddress, 0x1);
Console.WriteLine("\tReleasing hold via address...");
controller.MemorySet(softwareAddress, 0x0); // reset to false
// disable motion hold
axis.MotionAttributeMaskOffSet(RSIMotionAttrMask.RSIMotionAttrMaskHOLD);
// this motion will execute immediately
axis.MoveRelative(MOVE_DISTANCE);
Console.WriteLine($"\tThird motion commanded to move {MOVE_DISTANCE} (no hold)");
Console.WriteLine($"\tFinal position: {axis.CommandPositionGet()} (expected: {MOVE_DISTANCE * 3})");
// clean up
Helpers.AbortMotionObject(axis);
exitCode = Constants.EXIT_SUCCESS;
}
// handle errors as needed
catch (Exception e)
{
Console.WriteLine($"❌ Error: {e.Message}");
exitCode = Constants.EXIT_FAILURE;
}
finally
{
controller.Delete(); // dispose
}
return exitCode;
Constants used in the C# sample apps.
Definition _constants.cs:3
const double AXIS_0_USER_UNITS
Default: 1.
Definition _constants.cs:26
const bool USE_HARDWARE
Default: false.
Definition _constants.cs:10
const int EXIT_FAILURE
Exit code for failed execution.
Definition _constants.cs:69
const int AXIS_0_INDEX
Default: 0.
Definition _constants.cs:20
const int AMP_ENABLE_MS
Default: 750.
Definition _constants.cs:35
const int EXIT_SUCCESS
Exit code for successful execution.
Definition _constants.cs:68
double CommandPositionGet()
Get the current command position.
void UserUnitsSet(double countsPerUserUnit)
Sets the number of counts per User Unit.
void PositionSet(double position)
Set the Command and Actual positions.
void MoveRelative(double relativePosition, double vel, double accel, double decel, double jerkPct)
Command a relative point-to-point S-Curve motion.
Represents a single axis of motion control. This class provides an interface for commanding motion,...
Definition rsi.h:5921
static MotionController * Get()
Get an already running RMP EtherCAT controller.
Represents the RMP soft motion controller. This class provides an interface to general controller con...
Definition rsi.h:800
void MotionHoldUserMaskSet(int32_t holdMask)
Sets the Motion Hold User bit mask.
void MotionHoldUserPatternSet(int32_t pattern)
Sets the Motion Hold User pattern bit mask.
void MotionAttributeMaskOffSet(RSIMotionAttrMask maskOff)
Turn off a particular motion attribute mask.
void MotionHoldTypeSet(RSIMotionHoldType type)
Set the motion hold type.
int32_t MotionDoneWait(int32_t waitTimeoutMilliseconds=WaitForever)
Waits for a move to complete.
void MotionHoldUserAddressSet(uint64_t address)
Sets the Motion Hold User Address.
int32_t AmpEnableSet(bool enable, int32_t ampActiveTimeoutMilliseconds=AmpEnableTimeoutMillisecondsDefault, bool overrideRestrictedState=false)
Enable all amplifiers.
void MotionAttributeMaskOnSet(RSIMotionAttrMask maskOn)
Turn on a particular motion attribute mask.
RSIControllerAddressType
Used to get firmware address used in User Limits, Recorders, etc.
Definition rsienums.h:405
RSIMotionAttrMask
Attribute masks for motion. You cannot mix RSIMotionAttrMaskDELAY and RSIMotionAttrMaskAPPEND.
Definition rsienums.h:1067
RSIMotionHoldType
Types for MotionHold attribute.
Definition rsienums.h:1102
Helpers namespace provides utility functions for common tasks in RMP applications.
Definition helpers.h:21