controller.AxisCountSet(controller.AxisCountGet() + 1); // Configure one additional axis to be used for the phantom axis
int axisNumber = controller.AxisCountGet() - 1; // Set the axis number to the last axis on the network (subtract one because the axes are zero indexed)
axis = controller.AxisGet(axisNumber); // Initialize Axis class
HelperFunctions.CheckErrors(axis); // [Helper Function] Check that the axis has been initialized correctly
// These limits are not meaningful for a Phantom Axis (e.g., a phantom axis has no actual position so a position error trigger is not necessary)
// Therefore, you must set all of their actions to "NONE".
constdouble positionToleranceMax = Double.MaxValue / 10.0; // Reduce from max slightly, so XML to string serialization and deserialization works without throwing System.OverflowException
axis.PositionToleranceCoarseSet(positionToleranceMax); // Set Settling Coarse Position Tolerance to max value
axis.PositionToleranceFineSet(positionToleranceMax); // Set Settling Fine Position Tolerance to max value (so Phantom axis will get immediate MotionDone when target is reached)
Go to axis screen->Limits & Actions. In the image below, SoftwareNegLimitTriggerValueSet sets the value in the Trigger value box shown in the Negative (-) Software box. It currently triggers at -1125899890065410.