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gcode-units.cs
/* This sample demonstrates how changing linear units affects G-Code velocity and acceleration setters.
Shows how to work with different unit systems in G-Code and understand the impact on motion parameters.
*/
using RSI.RapidCode; // RSI.RapidCode.dotNET;
Console.WriteLine("📜 Motion: G-Code Units");
// get rmp objects
try
{
Helpers.CheckErrors(controller);
// set robot axis labels
const string xLabel = "X-Axis";
const string yLabel = "Y-Axis";
const string zLabel = "Z-Axis";
const string aLabel = "A-Axis";
const string bLabel = "B-Axis";
const string cLabel = "C-Axis";
// get the 6 axis needed for XYZABC robot
Axis xAxis = controller.AxisGet(Constants.AXIS_0_INDEX);
Axis yAxis = controller.AxisGet(Constants.AXIS_1_INDEX);
Axis zAxis = controller.AxisGet(Constants.AXIS_2_INDEX);
Axis aAxis = controller.AxisGet(Constants.AXIS_3_INDEX);
Axis bAxis = controller.AxisGet(Constants.AXIS_4_INDEX);
Axis cAxis = controller.AxisGet(Constants.AXIS_5_INDEX);
// configure phantom axes
// set axis labels
xAxis.UserLabelSet(xLabel);
yAxis.UserLabelSet(yLabel);
zAxis.UserLabelSet(zLabel);
aAxis.UserLabelSet(aLabel);
bAxis.UserLabelSet(bLabel);
cAxis.UserLabelSet(cLabel);
// create multi-axis object for joints
MultiAxis jointsMultiAxis = controller.MultiAxisGet(0);
Axis[] axes = [xAxis, yAxis, zAxis, aAxis, bAxis, cAxis];
jointsMultiAxis.AxesAdd(axes, axes.Length);
jointsMultiAxis.ClearFaults();
// create kinematic model with centimeters
const LinearUnits units = LinearUnits.Centimeters;
const string modelName = "RSI_XYZABC_Centimeters";
const double scaling = 1.0;
const double offset = 0.0;
// build model
LinearModelBuilder builder = new(modelName);
builder.UnitsSet(units);
builder.JointAdd(new LinearJointMapping(0, CartesianAxis.X) { ExpectedLabel = xLabel, Scaling = scaling, Offset = offset });
builder.JointAdd(new LinearJointMapping(1, CartesianAxis.Y) { ExpectedLabel = yLabel, Scaling = scaling, Offset = offset });
builder.JointAdd(new LinearJointMapping(2, CartesianAxis.Z) { ExpectedLabel = zLabel, Scaling = scaling, Offset = offset });
builder.JointAdd(new LinearJointMapping(3, CartesianAxis.Roll) { ExpectedLabel = aLabel, Scaling = scaling, Offset = offset });
builder.JointAdd(new LinearJointMapping(4, CartesianAxis.Pitch) { ExpectedLabel = bLabel, Scaling = scaling, Offset = offset });
builder.JointAdd(new LinearJointMapping(5, CartesianAxis.Yaw) { ExpectedLabel = cLabel, Scaling = scaling, Offset = offset });
// create Robot object
Robot robot = Robot.RobotCreate(controller, jointsMultiAxis, builder, MotionController.AxisFrameBufferSizeDefault);
// note: to use the above kinematic model you must have a gantry (linear 1:1 kinematics)
// and each linear axis must have its user units scaled to millimeters
// this will return none - a gcode unit hasn't been established so it will use path units
// if path units are not set it will use user units
Console.WriteLine($"Initial G-Code units: {robot.Gcode.UnitsGet()}");
robot.Gcode.AccelerationRateSet(10); // sets G-Code acceleration to 10 Centimeters per MINUTE squared
robot.Gcode.FeedRateSet(10); // sets G-Code velocity to 10 Centimeters per MINUTE
Console.WriteLine($"Acceleration rate (cm/min²): {robot.Gcode.AccelerationRateGet()}");
Console.WriteLine($"Feed rate (cm/min): {robot.Gcode.FeedRateGet()}");
robot.Gcode.UnitsSet(LinearUnits.Inches); // this is the same as executing G-Code line G20
Console.WriteLine($"G-Code units after setting to inches: {robot.Gcode.UnitsGet()}");
robot.Gcode.AccelerationRateSet(10); // sets G-Code acceleration to 10 Inches per MINUTE squared
robot.Gcode.FeedRateSet(10); // sets G-Code velocity to 10 Inches per MINUTE
Console.WriteLine($"Acceleration rate (in/min²): {robot.Gcode.AccelerationRateGet()}");
Console.WriteLine($"Feed rate (in/min): {robot.Gcode.FeedRateGet()}");
// cleanup
Robot.RobotDelete(controller, robot);
}
// handle errors as needed
finally
{
controller.Delete(); // dispose
}
static void ConfigurePhantomAxis(Axis phantomAxis)
Configures a phantom axis on the controller.
Definition _helpers.cs:144
static void CheckErrors(RapidCodeObject rsiObject)
Checks for errors in the given RapidCodeObject and throws an exception if any non-warning errors are ...
Definition _helpers.cs:15
Helpers class provides static methods for common tasks in RMP applications.
Definition _helpers.cs:5
void UserLabelSet(const char *const userLabel)
Set the axis User defined Label.
Represents a single axis of motion control. This class provides an interface for commanding motion,...
Definition rsi.h:5870
Axis * AxisGet(int32_t axisNumber)
AxisGet returns a pointer to an Axis object and initializes its internals.
static constexpr int32_t AxisFrameBufferSizeDefault
The default value of the AxisFrameBufferSize, also the minimum allowable value.
Definition rsi.h:854
static MotionController * Get()
Get an already running RMP EtherCAT controller.
void Delete(void)
Delete the MotionController and all its objects.
MultiAxis * MultiAxisGet(int32_t motionSupervisorNumber)
MultiAxisGet returns a pointer to a MultiAxis object and initializes its internals.
Represents the RMP soft motion controller. This class provides an interface to general controller con...
Definition rsi.h:800
void AxesAdd(Axis **axes, int32_t axisCount)
Represents multiple axes of motion control, allows you to map two or more Axis objects together for e...
Definition rsi.h:10804
void ClearFaults()
Clear all faults for an Axis or MultiAxis.