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RSIMotionTypePT | Position-Time algorithm with continuous position but discontinuous velocity. Best for short time intervals.
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RSIMotionTypeBSPLINE | 3rd-order B-Spline algorithm with continuous velocity and acceleration; trajectory does not pass through control points.
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RSIMotionTypeSPLINE | Spline algorithm with continuous velocity and acceleration; velocity may be discontinuous at the end unless final point is repeated.
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RSIMotionTypeBESSEL | Bessel algorithm with continuous velocity but discontinuous acceleration; smoother than PT but less smooth than other splines.
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RSIMotionTypeBSPLINE2 | 2nd-order B-Spline algorithm with continuous velocity but discontinuous acceleration; trajectory does not pass through control points.
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RSIMotionTypePVT | Position-Velocity-Time algorithm with continuous position and velocity; acceleration and jerk are calculated between points but may be discontinuous at the control points, ensuring the specified values are met accurately.
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RSIMotionTypeCONSTRAINED_SMOOTH1 | (beta) acceleration constrained smoothing of PT points
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RSIMotionTypeCONSTRAINED_SMOOTH2 | (beta) acceleration constrained smoothing of PT points
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