| Enumerator |
|---|
| RSIMotionTypePT | Position-Time algorithm with continuous position but discontinuous velocity. Best for short time intervals.
|
| RSIMotionTypeBSPLINE | 3rd-order B-Spline algorithm with continuous velocity and acceleration; trajectory does not pass through control points.
|
| RSIMotionTypeSPLINE | Spline algorithm with continuous velocity and acceleration; velocity may be discontinuous at the end unless final point is repeated.
|
| RSIMotionTypeBESSEL | Bessel algorithm with continuous velocity but discontinuous acceleration; smoother than PT but less smooth than other splines.
|
| RSIMotionTypeBSPLINE2 | 2nd-order B-Spline algorithm with continuous velocity but discontinuous acceleration; trajectory does not pass through control points.
|
| RSIMotionTypePVT | Position-Velocity-Time algorithm with continuous position and velocity; acceleration and jerk are calculated between points but may be discontinuous at the control points, ensuring the specified values are met accurately.
|
| RSIMotionTypeCONSTRAINED_SMOOTH1 | (beta) acceleration constrained smoothing of PT points
|
| RSIMotionTypeCONSTRAINED_SMOOTH2 | (beta) acceleration constrained smoothing of PT points
|
| RSIMotionTypePTF | Position-Time-Feedforward algorithm with continuous position but discontinuous velocity, includes feedforward control output.
|
| RSIMotionTypePVTF | Position-Velocity-Time-Feedforward algorithm with continuous position and velocity, includes feedforward control output.
|