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Point to Point Motion

Perform synchronized or coordinated motion with one or many axes.

🔹 What is Point-to-Point Multi-Axis Motion?

Point-to-Point Multi-Axis Motion performs synchronized or coordinated motion with multiple axes.

Point-to-Point motion allows us to move a multiaxis system to a specific point. There are two different motion profiles available for this type of motion: Trapezoidal and SCurve.

🔹 Trapezoidal Motion

Velocity Acceleration
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Trapezoidal motion accelerates each axis at the given rate until it reaches the specified velocity. When each axis approaches the specified location, it decelerates at the given rate to a stop. All accelerations and decelerations are constant, as shown by the figure above on the right. The above-left diagram shows a trapezoidal motion profile.

🔹 SCurve Motion

Velocity Acceleration
Image Image

SCurve motion also moves each axis to specific points, however, each axis is accelerated at a non-constant rate determined by the jerk percentage. A motion profile with 100% jerk percent is shown above on the left. A jerk percentage of 0% is the same as a trapezoidal motion profile. At 100% jerk, the acceleration and deceleration are never constant, as shown in the above right figure.

Note
You can change the velocity, acceleration, and deceleration of a moveSCurve that is executing on the fly simply by calling the function again with different parameters.

❓ FAQ

  • Can you overwrite a motion command that is in progress?
    Yes, point-to-point motion commands can be overwritten on-the-fly.
  • Can you blend a point to point move with a velocity move?
    Yes, you can command a Move.Trapezoidal() with a specified final velocity so that you can ensure at the time the axis gets to its target position, it will be moving at the specified velocity.

🔹 Subsections

  • Absolute Motion : Use Absolute Motion to move directly to a specified position, ensuring the axis reaches a defined destination regardless of its previous position.
  • Relative Motion : Use Relative Motion to move an axis a specified distance from its current position, providing flexibility to adjust position based on current location rather than a fixed point.
  • SCurve Motion : SCurve Motion offers a smoother acceleration profile compared to Trapezoidal Motion, utilizing a "Jerk Percent" parameter to fine-tune how acceleration phases are shaped, allowing precise control over motion transitions and peak accelerations.